LifeSupport

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Lifesupport is a crucial part of the ships design it creates a breathable atmoshpahre and rises the pressure of a room.

The Life support system requires Oxygen, which is Refined in the Refinery from Water. And Filters that are crafted in the crafting machine. For each 1 Unit of Oxygen the Lifesupport is cabable of rising the Pressure by 1 %. For each % that needs to be rised for breathable air, the filter loses 0.1 %

If all rooms onboard the Ship reach 100 % pressure and Breathable Atmospahre, the Live Support will idle until the values needs to be rised. The Player can adjust this setting by selecting a min value and a max value. (So that if the breathable atmo falls below the min value, the life support should rise the values back to the max value). If a Filter is depleted to 0 % then the Lifesupport will not be able to clean the air - a new filter is required (crafted).

Life Support in Rooms:

Each room is classified in Volume classes (Big room, medium Room, Small room). Which determines the rate of pressure and breathable loss and Gain.

Each room with his volume class has two dynamic values : Pressurized and Breathable. If Pressure and breathable are at least =<50% then a player can move in this area without losing health. If the Pressure drops below 50 % the room changes from pressurized to unprossurized and the player will lose health (if no EVA suit is equiped). If the Breathable drops below 50% the room changes from Breathable to unbreathable and the player will lose health (if no Eva Suit or Respirator is equiped).