Piloting

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When a player uses the Pilot station he gains control of the Ship to fly and navigate. If there is no one in control, the computer will take over and navigate to previously set waypoints.

The computer however will only plot a safe course which will use more time and fuel.


If a player is sitting in the pilot seat he can steer the ship [mouse axis], thrust forwards [W] and thrust backward [S], thrust to the left [A] and to the right [D] or role the ship leftwards [Q] and towards the right [E].

He can enter a travel mode [TAB] and increase the amount of perpetual forward speed [mouse wheel up], decrease it [mouse wheel down] or can set up the travel speed with the keys [1-0]. Furthermore, he can Boost the Ship [SHIFT] with the afterburner.


In a non-combat situation, his main task is managing orbital trajectories, avoiding objects, especially on shortcut routes through asteroid fields.

He will coordinate the alignment of the sensor dish with the sensor operator if the sensor operator wants to take a closer look to a specific area.

He needs to communicate with the Drone Operator and the Sensor Operator to set up an orbit for mining, scooping, or other drone-based interactions.


Notes for Combat Update

In a combat situation, his main tasks are dodging attacks and maneuver the ship into tactical positions.

As combat is not part of the prototype, this section will get an update if it becomes necessary