Difference between revisions of "Damage"

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Line 15: Line 15:
  
 
Currenthealth = Playerhealth
 
Currenthealth = Playerhealth
 +
 
Playerhealth-damage = Currenthealth
 
Playerhealth-damage = Currenthealth
  

Revision as of 01:29, 11 January 2022

There are different types of damage in the game. Their effects and how to calculate them are listed here.

Player Damage:

Standard Values:

  • Playerhealth = 100;
  • FireRessistanceRating = 0;
  • BleedingRessistanceRating = 0;
  • ElectricalRessistanceRating = 0;
  • RadiationRessistanceRating = 0;
  • ToxinRessistanceRating = 0;
  • Immuneresponse modifier = CurrentHealth+25;
  • Armor Rating = 5 or EquippedArmorValue;


Currenthealth = Playerhealth

Playerhealth-damage = Currenthealth


Damage Type Relevant to a player :

Caption text
PlayerDamageType Damage Value DamageType Formula Counter?
Oxygen Deprivation 20 DirectDamage Playerhealth-DamageValue=CurrentHealth EVASuit
Overpressure overpressurevalue+10 DirectDamage Playerhealth-DamageValue=CurrentHealth EVASuit
FallDamage Fallheight+5 DirectDamage Playerhealth-DamageValue=CurrentHealth Grav-shoes
Trauma Force*1.5+5 Damage Playerhealth-(DamageValue-(Force-Armor))=CurrentHealth Armor Rating
Penetration WeaponDmg+AmmoDmg or ObjectForce*1.5 Damage Playerhealth-(DamageValue-(Armor))=CurrentHealth Armor Rating
Burn FireIntensity+10 Damage Playerhealth-((DamageValue/FireRessistanceRating))=CurrentHealth FireRessistanceRating
Bleeding BleedMod+5 Damage over Time Playerhealth-(DamageValue/BleedingRessistanceRating)=CurrentHealth BleedingRessistanceRating
Electrical ElectricalPower+5 Damage Playerhealth-(DamageValue/ElectricalRessistanceRating)=CurrentHealth ElectricalRessistanceRating
Wajev Radiation RadiationValue DirectDamage Playerhealth-DamageValue=CurrentHealth None
Radiation RadiationValue Damage Playerhealth-(DamageValue/RadiationRessistanceRating)=CurrentHealth RadiationRessistanceRating
Biological AgentDamageValue Damage over Time Playerhealth-(DamageValue/Immunresponse)=CurrentHealth Immuneresponse modifier
Parasite AgentDamageValue Damage over Time Playerhealth-(DamageValue/Immunresponse)=CurrentHealth Immuneresponse modifier
Toxins ToxinConcentration Damage Playerhealth-(DamageValue/ToxinRessistanceRating)=CurrentHealth EVASuit or ToxinRessistanceRating
Psychological Value Damage over Time Playerhealth-(DamageValue/Health)=CurrentHealth None