Difference between revisions of "Player Avatar"
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Each Player Avatar has 3 inventory slots. [[Items]] can be placed into one of these slots by using the Interact Key on them, which places them in the next available Inventory Slot (1 through 3). A player cannot interact with these items while they already have an object in each inventory slot. Players may drop items from their inventory at any time ( Key [[TBD]] ) | Each Player Avatar has 3 inventory slots. [[Items]] can be placed into one of these slots by using the Interact Key on them, which places them in the next available Inventory Slot (1 through 3). A player cannot interact with these items while they already have an object in each inventory slot. Players may drop items from their inventory at any time ( Key [[TBD]] ) | ||
When interacting with containers that have their own inventory, the player can drag and drop objects between the two inventories, provided there is enough free slots in the receiving container. When dragging an object onto a slot already occupied by another | When interacting with containers that have their own inventory, the player can drag and drop objects between the two inventories, provided there is enough free slots in the receiving container. When dragging an object onto a slot already occupied by another | ||
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| + | [[w:Special:Whatlinkshere/TBD|w:Special:Whatlinkshere/TBD]] | ||
Revision as of 18:50, 13 May 2021
The Player Avatar is the body that a player inhabits while playing the game.
Inventory
Each Player Avatar has 3 inventory slots. Items can be placed into one of these slots by using the Interact Key on them, which places them in the next available Inventory Slot (1 through 3). A player cannot interact with these items while they already have an object in each inventory slot. Players may drop items from their inventory at any time ( Key TBD ) When interacting with containers that have their own inventory, the player can drag and drop objects between the two inventories, provided there is enough free slots in the receiving container. When dragging an object onto a slot already occupied by another